Cyber pirates plot to deliver destructive software payloads for computer domination
Mephisto and Callisto are playing for the end game. Their agenda looks like blackmail for financial gain, but their true goals are far more menacing and devastating. Everyone is at risk.
An intriguing game of digital cat and mouse pits the R-Group against Darknet cyber assassins.
Destructive code appears then vanishes risking lives from various points around the world. The methods of infiltration are mindboggling and nearly untraceable.
Financial Institutions, Utilities, Military bases and others are at risk from this indestructible virus.
The R-Group's Jacob, Petra, and Quip stretch their vast technical talents to the limits to find the source of the vanishing villain that strikes at the heart of a computer.
Finding a solution before more lives are lost - IMPOSSIBLE!
Where and when will the next target succumb to this retched Ghost Code?
What readers are saying -
"The ending kind of frightened me--but I can't tell you why!"
"I loved the teaser Breakfield and Burkey had at the end, you know the next book is going to be just as wildly intense filled with chaos and more evildoers!"
"This book was an emotional rollercoaster!"